I just wanted to share something.
This is what the beach ball looks like through a Nvidia GTX1060, also does it with a different PC with a GTX1080.
These are very small artifacts and doesnt effect the print.

I know it maybe late now with 1.15 soon to be released, but to whom ever is messing with the OpenGL shader code, I hope you have figured this out :)

This is imported gcode only with Craftware 1.14 in opengl mode.
Craftware Christmass Edition

November 3, 2017

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